I don't think introducing a speed cap is a good idea. Or at least not one so low. Maybe some sort of auto traps? Idk. Maybe make it so so you can set the pre-set ones right at the beginning to potentially stop some people from running past. Jailbreak suffers the same problem when the same person continuously breaks out and grabs a gun and just shoots the warden. Doesn't make it fun, and you only have fun when everyone plays together. Maybe you could add a small pointshop incentive to not having like, 40 second rounds? Say if you run through the map basically normally, not with 0, but minimal bhops, you can get like 25 points or something. The problem I see is people delaying for points, which seems unlikely at 25 points. I don't know how this compares to the normal amount of points that you get while playing, either. Maybe you could add a special death run points category that wouldn't transfer over to TTT that way it's less likely to screw up the normal economy of points. Idfk. I'm just throwing out probably mediocre to crappy ideas and not quality checking at all.