For the graveyard trap, it would be nice to have some sort of slightly obvious visual indicator to notify when it officially starts and ends. Like a light or something that works with the map.
I was thinking this idea as well ^^ mentioned it in shoutbox earlier. I proposed maybe placing a torch in each corner of the area of effect to mark the area of which the event occurs? You could place one at each endpoint of the "death square" to mark off the boundaries.
I am thinking of a adding a Redstone torch that will glow when it is on/off. Also some changes to the T tester trap, apparently it damages the Ts in the room below. Along with making the knife room have a teleport out after 10 seconds.
I am having problems finding the secret knife, I found all 3 ender chests and activated them, but there is no kind of portal anywhere, and when we go to the pavilion place where the oak logs light up for the ender chests and nothing, is the secret knife currently bugged or something?
This map will be getting updates very soon, so stay tuned in this thread to find out (you can also post any bugs/changes you want also)
Make people get auto-teleported from the secret knife room or take damage after a set amount of time.
Is there another step for the secret knife after touching the 3 chests? It never seemed to work after that for me and I could never figure it out.
3 chests then another button on the side of the structure where the end portal appears hit that then it'll appear @Graze
You need to press the 3 chest in surdern order (mid, tree, graveyard) and then press a little button on the side of the building. Edit: sniped.