I'll be bringing this up at the next content meeting, however it may be in a while due to recent events.
Lol what. That literally just fetches the commands from the client side and compares it to a table to see if a command exists. It's possibly the worst "anticheat" (If you want to call it that) I've ever seen. Wana know how to bypass it. Watch this Edit: Some thinking this is a meme or joke... no. Its literally this easy to bypass. If we ever add the fetch commandtable and use it as our "anticheat" then I will be very sad. The least we could do is fetch the player's hooks before they fully load, store it (In this case) and then fetch their new hooks every minute and check if any new hooks are added that aren't added by the server's clientside code.
Sorry fixed. I did that on my laptop which has 4k, reduced it to 1080p, cropped it, and then compressed it a bit. Apologies