Pretty self-explanatory. Perhaps for 2/3rds majority, a player can be slayed next round. Useful when there's no mods around.
I agree. Moderators can't be online 24/7 because they're human so I think this could be a good idea if implemented properly.
This could be abused, as a group of people could go on during low hours and slay the same person over and over again.
It really just depends on the limitations of the use of it. Like it can only be used if a set number of people are on. But, this may be unnecessary work that could just be solved by night staff.
I think the only way this would work is if there was a valid RDM report. There is a reason we have the Karma ban; when mods are gone.
-1 I've seen this on only one server I went on a long time ago, every new player that joined just got slayed over and over by the regulars, and if someone wasn't particularly liked, same thing.
If there was a way to implement a vote kick or a vote slay based on a player's Karma, then this might be a little easier to control. Players who would be slayed for a reason such as RDM would have a lower Karma score, maybe < 800 could allow a vote kick or slay on that player due to RDM problems.