Since bans stack based on offense, I.E. first offense 5 day ban, next is 2 weeks. I think it'd be beneficial to implement a ban history forgiveness system. For example, if you go 2 months without a ban or a ban of that type, those bans can be removed from your record essentially putting you back to a point you won't get instantly banned for a longer term. Or possibly base it off of time, if you put 40 hours in since your last ban and don't get another ban, you can get one ban forgived. This way players who started off bad won't have mistakes from their past that heavily effect them.
+1, I have a ban history + slay history for rdm (this was my first server when my brother introduced me to TTT in november) and I didn't understand it much. But i'm starting to clean up my act so this would be nice.
I just feel like that a history is there for a reason. People change and don't break the rules, therefore avoiding a worse punishment when we check adminstats. If you want forgiveness, don't break the rules and you won't be punished.
This. Also the history shows when the ban was, so technically it is already up to an admin's discretion when taking into account these older bans. If you WANT to forgive an old ban, you can simply ignore that offense when calculating the ban reason and duration.
I think the admins and mods know the normal players enough to know who deserves leniency and who doesn't. I've had mods disregard previous bans when calculating my ban duration, simply because it was a while ago. (trust me, i'm pretty sure i'd be permabanned if they counted up all my mass rdm's and rdm's)
I definitely understand this, it makes sense, but I think the main reason for "ban forgiveness" is that mistakes happen, even after 2 months later and improvement. I've seen plenty of forum posts of people who say they are returning and were banned for some sort of grenade mistake etc , and most of the time, it's not on purpose. Mistakes are in no way an excuse for breaking the rules at all, but sometimes people end up in the wrong place at the wrong time and end up killing people they didn't mean to. The player shouldn't be committing more offenses, and should definitely be more careful as not to commit more offenses in the future, but I've personally seen players with good intentions end up breaking the rules for mistakes. In these cases, if the player has been well behaved for an extended amount of time from their past ban (depending on what the previous ban was) and are clearly not there to cause trouble anymore, I think it may be fair to treat that ban as a first offense, even if it is the second offense. Just off of what I've seen (correct me if I'm wrong), the current offenses system for protocol is in place to stop continuous rule breakers so that they learn to stop, and as a cumulative system so that those who continue to break rules will have slightly harsher punishments. For me, if a player has gone for 2 months or greater without any offenses, I wouldn't consider them a "continuous" rule breaker. As Amazing said, it has to depend on the offense, things like hacking are serious offenses, and in my eyes, aren't offenses that are easily forgivable. Overall +1, so that those who have improved over time and have become honest players won't have an instant ban placed on them, but it would have to be dependent on the situation of the previous ban.
That doesn't guarantee the next admin won't just ban them for their accumulated offenses. Maybe not remove it from the history, but be able to mark it as "forgiven".
Yes, certain bans wouldn't be forgiven. And you'd have a maximum amount of bans that could be forgiven. If you're clearly trying to take advantage of the system, you won't be forgiven. But if someone legitimately feels you deserve it, that's when it could be useful.
It's pointless to forgive someone with a history. If they're being a good boy and learned their lesson they shouldn't be getting banned; plain and simple.
It's always possible to get to the point of being banned no matter how careful you are, there are numerous factors. Even admins can get to the point of banning themselves. It's easier to cleanup a first offense ban that was unintentional than it is for a 4th+ or even 2nd. For example, if a player disconnects during their slain round due to an internet connectivity issue. Trust me, it happens. It's happened to me before on SeriousTTT, thankfully I have a phone with 4G and was able to notify another staff member on off the issue and I'd be on ASAP, but not anyone has that luxury or foresight. Another thing to mention, I got a speeding ticket recently for going 15-20 MPH over the speed limit. It's my first ticket, and the judge allowed me to wipe it off my record under the condition I take a 4 hour driving course. If the government does it, I don't see why we shouldn't also employ a very limited forgiveness policy.
You just said it was your first ticket. That's why it was forgiven. If you break the limit again, even after a while, you still be docked for your second speeding violation. It won't be completely off your record.