Detectives should not be able to destroy other detectives health stations, detectives should only be able to destroy their own. When I placed down my health station some other detective destroyed mine immediately as I placed it down. Blocking this stops people being toxic detectives.
I agree with this. Super annoying when a detective just walks up to it while i'm using it or some shit and breaks it. Obviously doing it JUST to be toxic, because I mean yeah I get 2-3 shots to see if it's a Death Station if no one is using it. I am fairly sure a normal HP station has more health than a DS, where the HP station can take like 5 shots from a deagle to break, and like I said the DS takes 2-3 usually from a deagle to blow up.
Idk, Count it as an RDM, or give warnings, then slays, then toxic Gameplay bans. A det should be able to destroy their own ofc, or when no one is using it. +1 anyway
I think this could be a really good addition. Similar to traitors not being able to disarm C4s until the armer has died, this would provide a good failsafe against those toxic few. I've encountered this a couple times as well. Idk how hard the coding would work for this, but I think it'd be best to leave that to be answered by the devs.
If a detective can only destroy his health stations, and death stations, that detective can just shoot any station not his own to weed out deathstations.