The concept is the following, those of you who have played payday 2 probably know that Swansong is a fugitive skill which when unlocked stops you from getting downed for 6 seconds and gives you infinite ammunition at the cost of being much slower. What i am suggesting is that when traitors buy this perk and get into a fight and their health drops to 0 they have 6 full seconds of heavily decreased movement speed and infinite ammunition before they die immediately after the 6 seconds have run out.
That sounds like nightmare fuel waiting to happen. I don't wanna fight an infinite ammo AK or something... Or worse, a double barrel. That kinda ability is fine on PVE, but in PVP, it might as well be a death sentence for the other person. No thanks. -1