Pseudorandom

Discussion in 'TTT Suggestions' started by MetallicPie, Jan 1, 2015.

  1. MetallicPie

    MetallicPie Regular Member

    I am sure most of you have had the experience of playing 2 maps without a single Traitor round, and there is a semi-solution that i thought the server can implement, it is to change the generator from true random to pseudorandom.

    For those who don't know what psudorandom is, say the chances of being a T on average is 1/4, if you didn't get T on first round, you chances of getting T will increase on your second round, and if you still don't get T by the second round your chances would increase even more. So every consecutive round that you are innocent the chances of you being a T next round is higher. So the chances of having huge innocent streaks are much less. The average T amount would still be 1/4 at the end.
     
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  2. s1rcool

    s1rcool Active Member VIP

    +1 I don't know how this will be implemented.
     
  3. Sure... +1
     
  4. it might let other players know hey this guy hasnt been T for a while and so they start following the player nonstop watching his every move etc, wont really help the player to kill the T but the formula might make it obvious to players and increase suspicion to a high extent
     
  5. megaboy

    megaboy I got this game for Fathers day VIP

    I'd just buy a traitor round to be honest. I've had experiences when I haven't had it for a whole map at most. (Lucky at most I guess, didn't know you couldn't get one for two maps.)
     
  6. MetallicPie

    MetallicPie Regular Member

    realistically speaking it will do nothing except having a chance to overlap the t rounds. Yeah most people will get some really unlucky streaks quite often
     
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  7. +1