Player A calls a false KOS on Player B. Both players are innocent. Player B gets killed by a Traitor. Is Player A still guilty of a RDM?
Mango hit it on the spot. You have to prove that it was a false KOS. I also want to add that it is more of a poor playstyle because as an innocent and doing this, you give a gateway for the traitors to receive easy kills/points.
This is actually incorrect. If the KOSed player is killed by a traitor, no harm or random damage has been inflicted and as much we cannot punish the player who called the KOS.
You cannot really get away with killing anyone. If you kill a player, you've committed a traitorous act and are subject to being killed. That's what traitors do, kill innocents.
So you should edit the rule page. A false KOS is a false KOS, even if the player is killed by a traitor. Just as accidental RDM is still RDM. Their random KOS caused the premature death of another player; granting a traitor an easy kill. Sure, if the traitor says that they were going to kill them anyway, it's whatever, but if they admit that they used the false KOS as an excuse to kill them, it should be considered RDM.
We slay players for randomly causing the death of other players (RDM). Disregard the fact that there was a KOS on the player, a traitor killed an innocent, that's what they do. They kill innocents. We cannot punish someone if no random damage was caused. Just like how we don't slay a false KOSer if the KOSed player has not been damaged or killed in the entirety of the round.
My apologies. I was under the impression that the rule that says innocent players should not false KOS other players was a rule that wasn't flexible. Call all the false KOS's you want and as long as your false KOS is used as a tool by a traitor, then it's apparently not a false KOS that's against the rules. Any damage, regardless of who deals it, resulting from a false KOS should be RDM. If a player would not have been killed or damaged until that moment, then they should be held responsible. Given the fact that it's the innocent objective is to kill traitors, I guess if someone calls a false KOS on a traitor and they're killed by an innocent, it should be okay.
Call all the false KOS's you want and you'll be slain as many times. A player died to a traitor, this is the concept of the game. I understand that the KOS called was indeed false and had no reason, however it was carried out by a player who was a traitor. No harm was caused, the game did not change. Regardless of there being a KOS the two players (innocent and traitor) would have died to the other's hand anyway. Of course, I'm not saying if the innocent randomly kills the traitor, no punishment is given. The traitor would have no more or no less incentive to kill the innocent player, it is inevitable. Once again, regardless of a KOS. Just like how if no damage was caused to the player KOSed, it would not be RDM on the KOSer. Since the player died to a traitor, the "false KOS" is deemed non-existent. It's game mechanics. It's how the game works. If an innocent randomly calls a KOS on a traitor, the innocent is held accountable. It's not RDM for a traitor to kill an innocent, however it is RDM for an innocent to randomly kill a traitor and you are well aware of that, Tango.
Technically you can call all of the false KOS's you want, so long as all the people you called False KOS's on are not harmed by innocents. At least from what you're telling me.
It was a broad and general statement, because when you do literally "call all the false KOSes you want" you will be slain more often than not.
The problem is that I think we're losing track of the bigger issue here: If it was indeed a False KOS on an innocent, then that means that the player who called the KOS had zero evidence/reason to call the KOS. So the intent by the KOSer was to cause RDM to the person he KOS'd. Is that not an issue?
Quoting my initial reply: However if anything becomes excessive an administrator can use their discretion.
Are you saying that someone calling a False KOS on an innocent and a Traitor then killing them (and subsequently getting away with it because they were just following a KOS) in no way impacts the game?
It doesn't impact the game because the traitor is still following his/her purpose in the game: killing all innocents and detectives. Had an innocent killed the player, then it would indeed be RDM on the person who called KOS on the victim.
It makes sense though. They should atleast get some sort of slap on the wrist for callign the false KOS. But what about if Player A KOSed Played B, but they were both inno and killed by an inno. But let's say Player A had a good reason to KOS. What would happen then scrubs?
The "good reason" would have to be that Player B had committed or claimed to have committed a traitorous act. If no traitorous act committed, then it's RDM. Also, you seem like you don't know a whole lot, given the fact that you're calling other players scrubs.