I like the idea of longer time and a bigger explosion, but going through walls is dumb, since walls literally save me from 80% of jihad attempts. c4 already does that
Disagree, because jihads are exactly fine the way they are. Going through walls is just silly. I can't really see a benefit for this except longer jihad sounds, with is useless.
I'm not saying we remove the jihad, this is sort of another thing so that you need to hold it longer but has a larger radius.
+1 I like the idea of a longer jihad, bigger explosion. But I don't like the idea of the Jihad going through anything. Bigger explosion is good enough if you want to clear out a small room like the T tester room on 67th_way with having no survivors after the jihad.
I like the idea of changing how power full the jihad and how long it takes to go off. Maybe when you open the t shop you can have a jihad tab in which lets you set how long the jihad has to exploded after it is activated.
Definitely -1 I don't see anyway you could implement it. It would have to either be an entirely new traitor weapon or a traitor upgrade like you said. But it's not different enough from a regular jihad to justify having an entirely new version and it can't be used as an upgrade since it's not an outright upgrade over a regular jihad. It has pros and cons compared to the original jihad and therefor you'd need to be able to have the option of using one or the other, which you can't do with an upgrade. I guess maybe you could set what you want it to do by going into your traitor menu like how you turn your disguiser on and off, but all of that seems like an awful lot for something that's not that different from the original.