(Vanilla) ttt_mc_tabby(_fix)

Discussion in 'Maps' started by stevenisjusthere, Feb 28, 2021.

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  1. stevenisjusthere

    stevenisjusthere Active Member

    Behold, my second attempt at getting my maps featured in the servers.

    This time? TTT_mc_tabby(_fix, for the version intended to be on the servers). And it's a minecraft map, too.

    Here is a fly-by of the map.


    The map is an updated, sexier version of the CSS version of the map that is also made by me.

    (LINK: https://gamebanana.com/maps/214461)

    Features since the original:
    - HDR support
    - A working radio that plays music.
    - A spectator spawn
    - New market area
    - No herobrine
    - Others that ive forgot, probably

    LINK TO THE MAP:
    https://steamcommunity.com/sharedfiles/filedetails/?id=2410520722 (Fix version, FastDL-friendly)
    https://steamcommunity.com/sharedfiles/filedetails/?id=2394833930 (Original version)
     
    • Like Like x 2
  2. Pokeben10

    Pokeben10 tell me pretty lies Moderator VIP Silver

    This is a nice little map you have here! I just have a couple problems...

    1. I'm not sure if this is a problem on my end or what, but there seem to be quite a few missing textures (what seem to be flowers and paving). I have had CSS and the textures for years with no issues. The sky also seems to be missing-- it's just black instead of blue.

    [​IMG]
    [​IMG]

    [​IMG]

    [​IMG]

    2. The map seems to have the same problem that mc village has... the scaling is wonky. One block is almost as tall is the player, and this makes for some really weird scaling. Just walking around, it feels like you're moving at snail pace.

    Fix these, and you'll get my +1!
     
  3. stevenisjusthere

    stevenisjusthere Active Member

    Oh dear, i need to fix this.
     
  4. stevenisjusthere

    stevenisjusthere Active Member

    @Pokeben10 I have updated the file on the workshop, It might work now. It appears that i might have forgotten to pack some textures, because of how rushed it was.
     
    • Informative Informative x 1
  5. Pokeben10

    Pokeben10 tell me pretty lies Moderator VIP Silver

    I unsubscribed and resubscribed, but the textures are still missing. Am I doing it wrong?
     
  6. stevenisjusthere

    stevenisjusthere Active Member

    I don't know, if i would assume, try restarting steam, or do whatever to make the update download.
     
  7. waffle

    waffle VIP

    few things for the map: (I know nothing about making maps just stuff I noticed) I apologize for making things discord images aswell it made spoilers easier for me.

    Scaling: Pokeben makes a great point about this stuff that feels like it should be walkable and some things are uncomfortably big


    This also irks me you can get stuck on this aswell


    I also dislike how the main way to get weapons are these weapon banks just jumblied with stuff


    Just to name a few, hope you can clean up some of the stuff and make it a great map.
     
    • Like Like x 1
    • Dislike Dislike x 1
  8. tz-

    tz- feelin it VIP Emerald

    im pretty sure generally to fix things like this you would have to completely remove it from your maps folder and then redownload it
     
    • Agree Agree x 1
    • Informative Informative x 1
  9. workshop subscriptions should automatically update after starting garry's mod.

    OP if your map still isn't packing completely, try using something like CompilePal. it's extremely good at packing shit that VIDE seems to miss (models, sprites).

    if your compile breaks on cubemaps, you might need to steal a version of vbspinfo.exe from another source game, since garry's mod doesn't have one by default.
     
  10. stevenisjusthere

    stevenisjusthere Active Member

    I am trying to pack textures.
     
  11. stevenisjusthere

    stevenisjusthere Active Member

    And i'm using VIDE, anyway.