why what are u gonna do develop them also remove it it's fucking bad and everyone knows its bad 24/7 headshot wars quick scopes only instead
We are currently looking into how to prevent people from getting stuck. My current idea is when grenades are thrown they will impact the player and not go through them, but once the grenade makes contact with the ground collisions will be disabled so players don't get stuck.
If collisions were always disabled with players then grenades would just pass right through you. Not ideal on bigger maps like 67thway or rooftops
They would become no collided the first tick they hit the ground so players don't get stuck. If someone throws the frag grenades, it will bounce and impact a player, but once it hits the ground it will nocollide. That is the current idea.