In my opinion, being a traitor feels a bit easy. Weapons such as the AK47, SL8, or frag grenade can trivialize the game. Deathstation heal and traitor rooms well... make it even easier. I'm not suggesting a n y c h a n g e s w h a t s o e v e r. So, do you guys think traitor is p'easy? Or nah? i want to start some d i s c u s s i o n.
Doesn't matter how good you are if your t buddies suck and you end up being expected to kill 10-20 people.
If you know how to effectively use every tool you just listed yeah. Being a traitor can be pretty easy, but if you are someone who just bought the game and loaded in, you aren't going to be as good at traitor, and it will probably be super hard for you. call me roald dahl, run on sentences like a motherfucker.
I think it's easier if you play it stealthier and don't rely too heavily on your teammates. It's so fun to just try and remain hidden in the crowd whilst silently taking people out.
When I first began TTT I sucked as a traitor, I used to think the Glock was the best pistol, that's changed. Sure being a T is "easy" but that varies on how many people are in the server, the skill of your T-buddies, and the T:I ratio so....No it's not easy, but it's not hard. Sometimes you just get too good, and it becomes easy sure, but try and 1v20 a server (it's not that easy). Being a traitor varies in difficulty, unless you're someone named "Sev" and call yourself out as a Traitor and still take out more than 20 people a T-Round, then it's easy. Point is, it varies on your skill, your T-buddies skill, the skill of the innocents/detectives and the given ratio of T:I For me I used to average a good 10-15 kill average as a T and got bored, so if you're getting that most of the times you play, fuck around. Just have fun, that's the point of the game. Anyway in all, being a Traitor isn't easy, no siree...unless everyone is AFK then sure. But overall it depends on your circumstances, not the given options. Unless we get those OP weapons in the Traitor Menu again, then yeah being a Traitor is ezpz
I was thinking why not make death station bound to an owner so only you can get HP from it? Because sometimes i see when WHOLE T team get hp from one
Being T is simple assuming you haven't been called out at any point, if you get called out then you can never tell who noticed it and where they are. Some rounds will be easy for traitors just due to the situations that the innos are put into, other can be extremely difficult especially if your t-buddies all die within the first 2 minutes
When I play traitor one of 3 things happens : A: Half my team is slain or bad and the remaining 3 or 4 have to do all the work ( we usually don't win or if then with a lucky clutch). B: We get a decent full team and have an easy 90 second round were we sweep the innos (we almost always win). C: I get slain or rdmed at the start of the round.
Innos would win more if they unbind their shoot buttons and focused on KOSing the Traitors shooting them instead. Aint nothing better than hearing the server die around you but nobody is calling any KOSes.
That's so true, it's like I always know who the traitor is, it removes the fun Nah it's easier to look for excuses to say as a detective "I have DNA on blahblah" someone kills him, then the detective kills the inno. That shouldn't be allowed. But xd who tries in TTT tho
I wouldn't say it's easy. One can only carry so much. It's a team effort after all. Just do what I do - Get traitor - grab a Tommy Gun - go ham. Or just winky face all game and annoy people to death
Is there any way we could see some statistics on overall traitor wins vs innocent wins? I think this would help us analyze the difficulty.