Make the chairs unable to be posessed by a spectator. This way, dead people can't put them in the pool, which would eliminate so much RDM. It would also open up the possibility to add a script that ties the chair's kills to whoever moved it last. So for example, if I move a chair into the pool and that chair kills someone via fall damage, it gets assigned to me in the logs as if I had pushed them with a disco or crowbar mosue 2.
I see your point, but people still place the props in the pool themselves. I have done this myself, but I give a warning in T chat, so its alright.
Well no, the thing is that spectators put the chairs in the pool and the RDM goes unreported because you have to record them putting the chair in the pool and then record someone dying to it. This would completely eliminate this.
Yeah, yeah. I wasn't denying that, just saying that won't fix all the RDM. It's a great idea, hopefully something can be done about it.
I think we should just run a loop to delete props in the pool every ~30 seconds or something, same with my proposal to fix props in the teleporter on 67thway. @Opalium