Currently, in the T room directly behind the tester on Bowling, anyone can push the big button that detonates the tester. I feel like this should be a traitor button, because it only causes unnecessary RDM when innocents press it. Also, it makes RDM hard to document. For example, if I'm a traitor, and I detonate the tester without warning and kill a T buddy, I can't be slain unless: The staff member present witnesses and records me pressing the button and killing my teammate. I admit to doing it. My T buddy records and reports me.
Which is why this needs to be implemented. Nine out of ten times an inno pushes the button it's because they think it opens the door, and ends up killing 4 dets and 15 innos.
Staff can also refer back to death scenes as long as someone died from that trap. Though I also see your side of the argument as we wouldn't know how activated the trap if no one died from the traps. We would have to physically change the map feature and include the actual traitor button in order to fix it. I'll be tagging @Chai and @PUP CORN (Skyrossm) to see their inputs on this situation.
First of all, it's KOSable to be in there in the first place Secondly: https://www.seriousgmod.com/threads/have-kills-damage-for-exploding-the-t-tester-on-bowling.36545/ -- can you do some searching? Has literally already been looked at by Chai
Isn't there a massive message when you look at the button saying. "This button will kill destroy the tester and everyone in it?"
Nope. I just blew that trap earlier today. The two buttons in the T room behind this one have messages, but not this one.