Staff have been using the old damagelogs I suggest that staff use the new damagelogs because the updated damagelogs show deathscenes of "KILLS" which are the deaths of players. Right clicking on the log of the KILL gives you an option to play a Death Scene. This would be useful, for propkillers like for the sword in http://www.seriousttt.com/threads/mc-jondome-needs-a-serious-nerf.19072/#post-160773.
Is this even a thing? s1rcool I dont know where you learnt this but its probably a server mod meaning it will likely lag the servers.
So... Do you actually have a link for this? Or are you just hoping someone will make or find this for you?
We're working on it actually. We were going to add it earlier but I think Highwon needs to fix it a little.
The reaso this has not been added is due to the bugs in the death scene feature. What happens is sometimes you will have inverted controls and make it almost impossible to see what happened as its already over before you can fix it
It is a thing, its part of the damagelogs I think. I saw it in another server. http://facepunch.com/showthread.php?t=1416843 You want a link, there you go. You can see the death scene feature. What?
From what I heard it was implemented on one of our servers but it had too many bugs Like normal users being able to open the RDM manager Incorrect info about damage And the such So Highwon is just sticking with the old (and most stable) version of the RDM Manager.
The point I made about inversed controls is you have to find where the death scene is it doesn't just show you and it inversed itself and fucks up finding it and it is only 5 seconds long
Whenever I check out the Deathscene it follows either the Victim or Attacker theres a button for you to choose, also shows bodies if they were ided or unided, also shows trails of bullets fired. Maybe you seen a bugged Death Scene, not sure.