-1 this is an awful concept, we have staff to prevent delaying and assuming the water kills you, if you get lost or stuck you can be killed at no fault of your own.
I think I see a contradiction there, because what you're describing sounds like some good natural selection to me.
-1 from what I've seen, it is laggy on servers. Also, the sinking concept would only be a hassle and staff is there to prevent campers and delaying already.
Depends on how the person got stuck, really. Plus after the first round someone plays they should hopefully realize the map is flooding and to gtfo the bottom.
As you can see in this video. Map is low quality - not a lot of rooms, just poorly designed. Has a stun stick that will damage players Didnt show in video but being in the water causes the map to look awful and you can see the box its built in. -1 still stands.