Forgive me if I missed some, but here it is: SPS means shot's per second Multiplier means headshot multiplier (default is 2) Ranged headshot numbers are based on distance, generally about 350 source units, or roughly 1.5 seconds of walking. So many things I could say about these...but I'd like to hear what you guys think.
I was going to, and I started, but it's too much work and I need some rest. Had a bunch of trouble with work today so I basically compiled this to relax. Just if you think of a weapon you want to learn more about, look here.
what about headshot damage? (like iirc ACR does 52 on headshot which is the most and it varies per gun)
Working on that right now. I learned a few interesting things about how some have range checking, though I don't fully grasp what the ranges are. EDIT : Nvm, I understand it now, but here it is for those who want to see it For example: For shotguns.
The huge will always be that one gun nobody likes to use because of shit damage and accuracy. Somebody should make a picture of a crying Huge
Why use the deagle when you have the shotgun, unless the player is standing still you're not going to exactly hit the headshot first try
When Shotgun and the double barrel had a baby they named it the Bulk Cannon. Pretty much it fires very fast and if that gun hits you it is a 1 hit ko. That why it is a seasonal gun because it so OP and people hunger just to lay their hands on that beautiful baby.